Unbound Ailments Support - makes your Ignite last much longer and deal more Damage. Remember folks, whenever you're making a bleed/poison/ignite build, you should balance your DPS with ailment duration--having a super high DPS ailment that has a short duration is only useful if you can repeatedly. 8 Critical Strike Chance: 6. 基本:精良的. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. So for example scorching ray now should be scorching-increased burning-cd-efficiacy-ele focus-empower. 1 Recipes 4. Unbound Ailments or Swift Affliction for higher damage but less defense. Tnx! Last bumped on Sep 12, 2021, 1:21:56 PM. Just make. Absolutely. Efficacy. So far there are a few paths, tornado shot is a clear winner for mapping, and barrage for single target For your chest which will be dendrobate you want Tornado Shot/Barrage and Added Chaos with Ranged Attack Totem + GMP + Unbound Ailments In your quillrain or any 4-link you will want Tornado Shot/Barrage with GMP, Added Chaos,. 5L Blade Flurry: Blade Flurry-Deadly. Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports any skill you use to hit enemies yourself. Supported Skills have (55-58)% increased Effect of non-Damaging Ailments on Enemies. Cold to Fire Support - Half of the Cold Damage is converted to Fire, you also gain a lot of Cold Damage as Extra Fire Damage. Golems 5/6L. 13. It is being reduced in power, seemingly to accommodate the ongoing balance/design of the DoT. 2 Quest reward. 2 Application by other means 2. Using unbound ailments lets your poisons have 20secs or so duration which buffs the POB numbers. Btw, you can also. . When you have Storm Secret ring and you shock enemies, it will trigger Herald of Thunder to strike enemies. Enfeeble - Curses enemies in an area, lowering their Damage and. The best setup is skitterbots with unbound ailments and having a manual curse. 1. Supported Skills deal no Elemental Damage This is a. Increased effect from the skill applying Poison/Bleed when using The Golden Rule with Icefang Orbit or Venopuncture, such as Unbound Ailments (until your self-poisons/-bleeds expire, your self-chill can go higher but not lower unless any of your rings are removed) Gloves: Algor Mortis/Blasphemer's Grasp. Awakened if possible. Life Mastery. 基本:精良的. Unbound Ailments Support has been added to the game. Deadly Ailments Support - Use it for much more Poison Damage and much less damage with Hits. So why not implement a vendor recipe like say: Awakened Unbound Ailments + Unbound Ailments Alternate 2 = Awakened Unbound Ailments Alternate 2?It triggers "doom blast" which is a skill and you scale it with either crits or poison support gems, like void manipulation/added chaos/unbound ailments, or powercharge on crit/increased crit damage, usually linked with a curse and spell cascade as the other two. Version history. +50 to maximum Life. Unbound Ailments, Burning Damage, Deadly Ailments and Swift Affliction can be improved using their Awakened versions. If you have a 5 link you may remove the unbound ailments gem. Level 89 (112 passives) Eldritch Battery. 3L: CWDT - Immortal Call lv 6 - Increased Duration Place in any free sockets: aura gems, etc. Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. or applies ailments" just the 3. Additionally, the attack speed penalty from Vicious Proj is not as. 5% 敌人异常状态时间. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. It will still last. Unbound Ailments Support is a support gem that grants increased duration, more damage, and increased effect to ailments. Thank you, that's good to know. Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). 15. Personally, I'm going for 100% increased from thunderfists, 54% increased on Unbound Ailments support (later I'll be getting 69% from awakened unbound ailments), Ash Frost and Storm node and its connected mastery for 30% increased and 40% increased respectively, and then kinda dealer's choice on the last 16% (or 1% if you're using. 9 gem info announcement doesn't have that part added. 1 metres Requires Level 32, 52 Str, 62 Int 22% increased Elemental Damage Socketed Gems are Supported by Level 1 Elemental Penetration Socketed Gems are Supported by Level 15. minion damage , withering touch , minion speed , multistrike , melee physical. If you're Assassin, your ascendancy already gives you more duration than you'll ever need. ago. Im very comfortably able to farm 60% deli+beyond crimson temples (can probably do 100 but don't have that much currency to invest in each map. ago. Cold Snap cannot benefit from Unbound Ailments since you are leveraging the chilling ground rather than Cold Snap's hit to cause Bonechill, and AFAIK Unbound Ailments does not. Furthermore, Malevolence will scale with % increased effect of non-curse Ailments. . Awakened Deadly Ailments Support - provides a massive boost to damage over time. Anomalous Unbound Ailments Support. 19. 9 gem info for awakened unbound ailments on the 3. Unbound if you do. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals. Unbound ailment (40% inc effect of non damaging ailment) increase it to 7% Prove me wrong ppl. Physical. Support. EK - Lesser poison - unbound ailments/deadly ailments Use a bladevortex on an extra 4-6 link for extra single target damage Start using frenzy - onslaught - attack speed after lvl 16-18 Right click and kill stuff with poet pen ek Without poet's pen, use EK - LEsser poison - Deadly ailments + unbound ailments on a 4 link for clearAwakened Unbound Ailments Support. 5% to. 0. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. Lightning, Support. Step 2. It only drops from maps. Level: 1–20. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. Convinced this assignment is. Linking Summon Skitterbots to Unbound Ailments Support or its awakened variant Awakened Unbound Ailments Support will increase the effect of the shock and chill placed on nearby. Clear seems to be withering touch/melee splash/feeding frenzy. 25 Weapon Range: 1. Keep in mind Skitterbots don't work at all for bosses, you only get the one cast every few. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. If you get hit, half the screen will freeze and get's chilled for 30% reduced action speed - that gives the build a small window of opportunity to quickly warp out of danger and recover with 1000+ ES recovery per second, which is always. Shock itself stacks additively with Wither. I would strongly suggest you try Multistrike with Ruthless over Deadly and Unbound Ailments. So bosses that phase (atziri) or remove poison (sirus teleport) will make your actual DPS suffer a lot. Curse Mastery. 37 from inpulsa, 0. Blade flurry -> Added chaos damage -> Deadly ailments -> Melee physical damage -> Vile toxins -> Unbound ailments Venom Gyre -> Added chaos damage -> Vicious projectiles -> Greater multiple projectiles -> Void manipulation -> Swift afflection. Awakened Minion Damage Support Support, Minion Icon: d Level: (1-5) Cost & Reservation Multiplier: 130% Requires Level 72 Supports skills which create Minions. 0 coins. Aug 27 Sep 03. Unbound Ailments Support - more Damage and Duration for Ignite, and increased Shock Effect [UTILITY] Animate Guardian and Raise Spectre setup: Animate Guardian - Creates a Minion that uses Items. Unbound Ailments I know there is 'freezes you inflict' wording but ele prolif support works well with this so I was thinking maybe Blast Freeze will also works here? For even more spreading. Mirage Archer. Supported Skills deal 0. Coins. so uncheck "is the enemy shocked" and manually multiply the dmg by 1. conclusion: 1: make this skill gem also usable while weapons are equipped. Bow Mastery. Using Unbound Ailments and Deadly Ailments supports to go full-DOT dmg, with 40% more total DPS. MrMeltJr • 3 yr. Felipecurlysallum • 3 yr. 3. Unbound ailments is basically a must to get anywhere with poisons and otherwise you use supports that benefit both hits and dot. 2: claws could be the only weapon type that scales with this skill gem. Over time, Bleed deals damage based on the base damage of the hit that caused Ailments. With a little bit of ramp-up, you will be able to reach absurd amounts of Damage. If you are looking for a good Enchant, Withering Step, Plague Bearer, or a mana reservation one would be really the only options as there is no enchant for tornado. on Nov 25, 2021, 12:08:20 AM. It gives us +2 pierce projectiles, which basically carries the clear. %Increased effect of non-damaging ailments follows the same rules: it applies to the effect of both chill and shock, and stacks additively with %increased effect of chill or %increased effect of shock, respectively. 25%. This is because we would like to swap in and out unbound ailments with melee splash gem, we need unbound ailments for bosses and melee splash for clear purposes. Cost & Reservation Multiplier: 140% Requires Level 72 Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Supports any skill that hits enemies or inflicts ailments. Awakened Unbound Ailments - Awakened Burning Damage - Ignite. Unbound Ailments. Cobra Lash is the main skill for this build. Awakened Unbound Ailments Support. In this case you don't need unbound ailments. But it does more damage when the target moves. 0. . Cost & Reservation Multiplier: 140% Requires Level 31 Supports any skill that has a duration, or can hit enemies to inflict ailments on them. Toxins-Melee. If by chance you're using poison with no other source of inc poison duration, a 20/20 unbound ailments is 100. Mana Mastery. Ruthless Support Supports melee strike or slam skills. Ignite deals x amount of damage per second. When levelling you can use Combustion until your Chance to Ignite hits 100%. If you don't mind the gem swapping playstyle, this is an option as well. [UTILITY] Haste setup: Haste - Haste increases Movement, Cast, and Attack Speed. Void Manipulation Support - If you can cause Poison, and you don't deal any Elemental Damage with this setup, use this Support Gem for more Poison and Chaos Damage. Level: (1-20) Cost & Reservation Multiplier: 140% Requires Level 18 Supports any skill that hits enemies. Supported Skills now have 55-59% increased Duration of Ailments on Enemies (previously 56-64%). 0. Supported Skills deal (35-39)% more Elemental Damage. Steelskin. 5% increased Chaos Damage Supported Skills have 0. Greater Multiple Projectiles (often referred to as GMP) is a support gem that causes any linked projectile skills to fire four more projectiles than they otherwise would. Impending Doom. Casting Spectral Shield throw with the setup above will now cost 52. Bonechill increases chill effect from 11. 13, in the days before the gem rebalance fiasco, Deadly Ailments was that link, but now that it gives 80% less damage with hits, that means it. My friend calculated the PoB and i was hitting in the region of 25-30mil shaper dps. Unbound ailments increases that effect value. It is also worth noting that a part of the 14% lacking more multiplier is replaced with 30% shock effect -- with the 20% elementalist shock we applie thats a 6% more multiplier, which means the actual damage loss is only 10%. Anomalous Unbound Ailments Support is an Alternate Quality gem of Unbound Ailments Support. Hits frequently, so it easily applies the. 2. Level 30 simulacrum. Swap between Deadly Ailments. Skill functions and interactions. 20/20 Skitterbots + 20/20 Unbound Ailments = 25. 35The other links are known: infused channeling, awakened void manipulation, awakened added chaos, unbound ailments. Cost & Reservation Multiplier: 120%. 5%. Bleed, poison, and ignite are damaging ailments. 1. Ignites caused by Supported Skills spread to other Enemies within (1. Void Manipulation Support - More and increased Chaos Damage for linked Skills, but Elemental Damage is disabled. Defiance Banner. Now has a 160% Cost and. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. According to mighty_gypsy the answer is yes, the Brittle effect will be increased to 7%. Deadly Ailments Support. I really like this belt's concept but it just seems so hard to make it work. Ailments are exclusively Poison, Bleed, Ignite, Shock, Chill, Freeze, Scorch, Brittle, and Sapped. Elemental Penetration Support has restrictions on where or how it can drop. If you make the change in PoB, the poison damage goes down a bit by default; however, I think it will probably work better for you in game. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Minions from Supported Skills take 1% reduced Fire Damage Minions from Supported Skills take 0. Damage-Added. Even if you've got a solid amount of inc poison. Awakened Version increases the Gem level of Spark which is very desirable. Unbound Ailments Unbound is more damage, but Infused had some offensive and defensive properties as far as mitigating incoming chaos damage. Bleed, poison, and ignite are damaging ailments. In 3. Deal 10% more Chaos Damage to enemies which have Energy Shield; Curse Mastery +20% chance to Ignite, Freeze, Shock, and Poison. 15% increased Duration of Ailments on Enemies. Burning damage, swift afflictions, deadly ailments and unbound ailments all can be used on ignite fireball, which will be super strong. 1x Orb of Alteration Vendor Offer 1x Scroll Fragment Metadata Item class: Support Skill Gems Metadata ID: Metadata/Items/Gems/SupportGemDeadlyAilments For the. Arcane Surge Support Arcane, Support, Spell, Duration Icon: N Level: (1-20) Cost & Reservation Multiplier: 130% Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. 00% Effectiveness of Added Damage: 125%. g. Deadly Ailments: Now has a 150% Cost and Reservation Multiplier (previously 130%). Unbound Ailments Support: Divergent : Supported Skills deal (0–30) % increased Damage while you are affected by an Ailment: 100: Meat Shield Support: Anomalous : Minions from Supported Skills deal (0–5) % more Damage with Hits and Ailments to Enemies that are Near you: 100: Awakened Unbound Ailments Support: Superior Unbound Ailments Support (30–49)% increased Duration of Ailments on Enemies. Each time it hits enemies, it also hits player and does some damage. The benefit of high impact mine is the aura chance to deal double. Version history. Get bigger shields where possible. 增加 (25 to 44)% 异常状态持续时间. With your CWDT setup I'd run stone golem or chaos golem for more regen or phys reduction, and slap an inc duration in there for IC. Added to the game. Supported Skills have (55-77)% increased Duration of Ailments on Enemies. For instance, Spark Spark Spell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0. Players. I agree with you! Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. People have already been saying how burned out they are with the new atlas. Has anyone figured out how it works exactly? It says it gives up to 50% more damage over time depending on the amount of damage from the initial hit, but that is too vague to actually understand whats going on. You can also use Frost Bomb as relying only on Frotblink alone may not suit you. Supported Skills have (55-69)% increased Effect of non-Damaging Ailments on Enemies. With the Shadowstitch body. In return, it grants more Elemental Damage. Enfeeble - Curses enemies in an. 75 sec Critical Strike Chance: 6. Last edited by askjosh on Jul 21, 2021, 12:02:51 AM. - Awakened Unbound Ailments is not really good in terms of raw DPS - Ignite Prolif is accessible on gloves (with worse spread but still OK and you sacrifice a dot multi implicit for it). I don't understand the new support skill "Unbound Ailments Support", specifically regarding, "Supported Skills have (20-30)% increased Effect of non. 100% poison btw is in fact achievable for several minions. The description on Unbound Ailments and Awakened Unbound Ailments was changed sometime after 3. 4% from shock effect. Guide posted - - 0:38How to Play - 1:06Skills - 2:24 - I co. Bow 6L: Burning Arrow - Greater Multiple Projectiles - Deadly Ailments - Unbound Ailments - Elemental Damage with Attacks - Burning Damage - Trade Greater Multiple Projectiles for Swift Affliction on boss Body 6L: Empower - Summon Ice Golem - Summon Chaos Golem - Summon Lightning Golem - Summon Flame Golem - Summon. Name. . Awakened Void Manipulation Support. Flask: Starlight ChaliceDivergent Hexblast, Awakened Burning DMG Support, Awakened Unbound Ailments Support, Awakened Swift Affliction Support, Cruelty Support, Ignite Proliferation Support. 9 gem info announcement doesn't have that part added. But it does more damage when the target moves. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments: Brutality Support Supports any skill that deals damage. Don't complete the quest Vilenta's Vengeance in the Control Blocks at this time if your character feels weak. 5% increased Burning Damage Supported Skills have 1% increased Ignite Duration on. 3. 0d. Clear seems to be withering touch/melee splash/feeding frenzy. I would strongly suggest you try Multistrike with Ruthless over Deadly and Unbound Ailments. Doom Blast now deals 39 to 58 chaos damage at gem level 1 (from 25 to 37), up to 430 to 645 chaos damage at gem level 20 (from 216 to 325). Quality on the Anomalous Void Manipulation Support no longer grants “Supported Skills have 0-5% increased Attack and Cast Speed”. 需求等级 8. Burning Damage Support Fire, Support Icon: b Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 31 Supports any skill that hits enemies, or can deal burning damage directly. I see most people take Unbound Ailments, but wouldn't Maim make more sense? I can't figure out why everyone takes UA. The interaction being Unbound Ailments and Skitterbots has been up in the air for some time now due to conflicting reports from devs and Path of Exile generally just. *Grace - Herald of Agony - Summon. They apply a debuff that has a DOT aspect. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 1. Considering how difficult it is to actually achieve max poison stacks in any given encounter, i'm wondering if it's actually not a great support to take, and if something that doesn't look as good on paper but helps front-load. 5% of their Maximum Life as Fire Damage. Chaos Orbs. 34 from Unbound Ailments, 0. This is the case for any ailment with fixed or minimal effectiveness like Elementalist Shaper of Storm/Winter nodes, Vortex, or Vaal Lightning Trap. 5. 9. Ignite, chill, freeze, shock, scorch, brittle, and sap are collectively referred to as elemental ailments. PoEDB provides things come out each league, as well as items, uniques, skills and passives. 30% Reduced Herald of Agony if running 6L Herald on Belly of the Beast and everything else. Trap and Mine Damage. #3 : Unbound & Deadly. 5% increased Damage over Time This is a Support Gem. 5% increased Elemental Damage This is a Support Gem. Path of Exile Wiki editing functions. This is probably because unbound ailments gives the most “Total DPS inc. 5% increased Damage over Time. Config: Pinnacle, Focused, Frenzy, 15x Wither. If you make the change in PoB, the poison damage goes down a bit by default; however, I think it will probably work better for you in game. Per 1% Quality: 1 Superior Supported Skills deal 1% increased Chaos Damage Supported Skills deal (40-44)% more Chaos Damage Supported Skills deal 25% reduced Elemental. Grace has 25% increased Mana Reservation Efficiency. Specifically, those who used Cruelty. 100% increased Energy Shield from Equipped Helmet. Blocking a hit prevents all damage and harmful on hit effects such as status ailments. Yes, the shock effect is increased. At level 69, buy a Reach of the Council and a. 95% increased damage taken, damage bonus not applicable to enemies in range of minion 20/20 Malevolence = 20% more damage The net value from Skitterbots will decrease the more increased damage taken you have. Unbound Ailments Support - more Damage and Duration for Ignite, and increased Shock Effect [UTILITY] Animate Guardian and Raise Spectre setup Animate Guardian - Creates a Minion that requires you to equip it with some expensive items such as Mask of the Stitched Demon and Kingmaker . com Unbound Ailments Support now has a Cost and Reservation Multiplier of 120% (previously 140%). 92 mana compared to 21. Spanish: alifafe - padecimiento - dolencia - indisposición - jamacuco - mal común. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. Sniper's Mark. #1 : Viperpunk. Furthermore, Malevolence will scale with % increased effect of non. Blade Vortex - Lesser poison - Void Manipulation - Unbound Ailments - Increased Crit Strikes 16 Herald of Agony 18 Deadly Ailments Faster Attacks for your Whirling Blades 24 Malevolence 31 Replace Lesser poison with Poison (Poison gem no longer needed after getting Noxious Strikes Ascendancy - replace with another damage. It is highly recommended you get 1 white socket and 2 Green, 1 Blue on the helmet, as you can swap from Increased Duration, to unbound ailments for more boss Dps. 15. 5% increased Damage over Time This is a Support Gem. If your Arc can freeze/ignite by having a decent amount. For instance: the chaos damage will be added to hits made by any attack skill or spell that hits, or hits made by things such as the area damage explosions from Fireball Fireball Projectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0. Some of them are using cortex flask for more POB numbers, uptime wont be 100% in practice. For bossing you only have something like ~20% in my experience. (55-76)% increased Duration of Ailments inflicted with Supported Skills. Deadly Ailments Support. Awakened Elemental Focus Support. Supported Skills deal (0–30)% increased Damage while you are affected by an Ailment. If a skill has more than one area of effect, all of them will be affected. Chaos Orbs. I personally am running withering touch, multistrike and feeding frenzy to juice my hoag as much as possible, but I am considering Inc duration over multistrike. Path of Exile Wiki editing functions. Supports any skill that hits enemies. Edit: Apparently the increased effect portion of Unbound Ailments is mostly useless for freeze. 4. (20–30)% increased Effect of Ailments on Enemies. What that means to you is up to you. 14) Gear: Gem Setup: Fire Burst: Awakened Unbound Ailments - Awakened Deadly Ailments - Awakened Burning Damage - Awakened Swift Affliction - Immolate -. Unbound Ailments Support - Increases Poison Duration and grants more Poison Damage. Corrupted Blood cannot harm you. Tag: Support Supported Skills have (35-54)% increased. You already noted the unbound ailments change. Cannot support skills used by totems, traps, or mines. Awakened Unbound Ailments Support 20% Quality - Lvl 5. Summon Fire Golem - Damage buff. It does not grant a bonus to your character, but to skills in sockets. 增加 (0. Unbound Ailments vs Swift affliction : pretty much 100% of players are running unbound Ailments on their 6 link setup (which gives 35% more damage with ailments and 55% increased duration. Awakened Unbound Ailments Supports any skill that hits enemies. The poe ninja sheets you saw probably just had more than needed or didn't have ailment effect on amulet. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. CWDT > Frostbolt > Greater Multiple Projectiles > LifetapGem Setup: Cyclone (Divergent) - Cast While Channelling (Awakened) - Detonate Dead (Anomalous) - Unbound Ailments (Awakened) - Elemental Focus (Awakened. I understand that hit based has an edge here and the ID triggering curse counts as active for the initial damage but. Ailments 6L Blade Flurry: Blade Flurry-Deadly. Multistrike is better for bosses. In addition to other sources of Damage over Time, it now affects damaging Ailments inflicted by supported skills, and reduces their duration. Unbound Ailments Support - increases the Duration and Damage dealt by your Poisons. Focused Ballista. Then add Unbound Ailments, Vicious Projectiles, and Void Manipulation as they become available and as your sockets allow. Per 1% Quality: 1 Superior Minions from Supported Skills deal 1% increased Damage Minions from Supported Skills deal (50-54)% more Damage This is a Support Gem. Void Manipulation Support. 5% increased Cold Damage Supported. Deadly Ailments. Now has a 140% Cost and Reservation Multiplier (previously 130%). Unbound ailments should outperform swift affliction on most poison builds - may even be best support if you lack other sources of duration. Level: 1–20. Weight. 9 gem info for awakened unbound ailments on the 3. Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. Act2: - Kill all Bandits - Take Herald of Agony and Blood Rage Act3: - Take Despair and Grace - Once you have a 4-Link go PConc + Onslaught + Volley + Unbound Ailments - Take Plague Bearer, it's insane - Do the "Fixture of Fate" Quest in the Library to get Wither, Spell Totem, Shield Charge, Faster Attacks and Ballista Totem - Use Spell Totem. And shock by itself doesn't do damage, but rather increases the damage that the shocked enemy takes with a base duration of 2 seconds. Make sure not to link the aura gems to any supports that can increase their mana cost. Momentum Support Supports attack skills that aren't triggered. Cannot modify the. Supported Skills. Considering the spiders have 100% chance to poison, and that their poisons will last 10 seconds without, 18 seconds with : is Unbound. (20–30)% increased Effect of Ailments on Enemies. Divine Blessing - Haste becomes a temporary. Advanced Traps. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. This hit to a player triggers Vengeance. Drop level: 31. Awakened Elemental Damage with Attacks Support now has a Cost and Reservation Multiplier of 130% (previously 140%). Damage-Unbound. ago. Supported Skills deal (30-44)% more Damage with Ailments. Awakened Unbound Ailments Support. You already noted the unbound ailments change. Supported Skills have (35–54)% increased Duration of Ailments on Enemies. Snipe - Vaal Burning Arrow - Unbound Ailments (Awakened) - Deadly Ailments (Awakened) - Burning Damage (Awakened) - Swift Affliction (Awakened) Clear & Utility: Burning Arrow (Divergent) - Mirage Archer - Combustion - Burning Damage (Awakened) - Ignite Proliferation - Greater Multiple ProjectilesVoid Manipulation Support Chaos, Support Icon: v Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports any skill that deals damage. 15. Beacon of Ruin buff: it now gives "30% increased effect of non-damaging ailments on enemies". Damage-Unbound. Divergent Unbound Ailments Support. Yeah looking at it more I think that getting chills on is hard. Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence (Flask) Taste of Hate - a defensive Flask that reduces the Physical Damage you take by converting part of it into Cold Damage. 5% increased Fire Damage Ignites from Supported Skills deal Damage 0. The issue is, the entire endgame system (conquerors and Maven) requires running hundreds and hundreds of maps before they can even reach "true" endgame. Vitality has 100% increased Mana Reservation Efficiency.